![]() Another issue is that some of my earlier experiements with this had me starting far lower. I have not completed testing this mod and if you find any bug, please tell me. Pelagic Guardians have massive armor even before their own armor boost, so it seems legit for high level heroes with high level armor to have at least a similar PROT, even if it should still be a bit lower than the monsters to keep the game dangerous. This is my first mod and I feel sorry for my poor drawing and low tech level. I also designed several trinkets for it, including cc and com trinkets, hoping these would enrich its content. I used those materials to add idle, walk, camping and some other animations, and designed the skills for the class and made the icons. ![]() (Gain effect, Defense buff) (25 odds) The suit reveals great insight into this world. Occurrence Ruins Result (75 odds) The armor protects the hero with a knightly aura. ![]() I used the artwork, animation and audio of Animated Armor and made a few changes since the materials' names are too long for my software to process(that is weird). Description An antique suit of armor stands amidst the ruins. ![]() The artwork and animation is awesome and the whole monster mod is well-made.I was not sure if using part of its material is appropriate, then I found that the author allows this and stated it in the description, so I upload this mod. I made a new class mod baced on the monster-Animated Armor in the Moonlit Dungeon mod. ![]()
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